# Dead to Rights — Layon vs Ofir

Original browser game, level assembly, fixed-step combat, enemy behavior, interface, effects, and synthesized weapon audio created for this project. This is an independent game, not affiliated with Call of Duty, Activision, or any military organization.

## Downloaded assets

- **Sniper rifle (M24) and pistol** — [3dmodelscc0, Free CC0 Guns & Explosives Pack](https://3dmodelscc0.itch.io/free-cc0-guns-explosives-pack). CC0. GLB conversion by [BoQsc](https://github.com/BoQsc/cc0-guns-explosives-pack-glb), linked by the original creator. Optimized textures and geometry for the browser. Source archive retained in `downloads/weapons.zip`.
- **Concrete road barrier, barrel 03, exterior air conditioning unit, roller shutter door** — [Poly Haven](https://polyhaven.com/models). CC0. Individual source links and resolutions are in `docs/downloaded-assets.json`.
- **Plastered Wall 04, Asphalt 02, Rubble, Rusty Metal** — [Poly Haven](https://polyhaven.com/textures). CC0 PBR textures.
- **Industrial Sunset 02 (Pure Sky)** — Sergej Majboroda and Jarod Guest, [Poly Haven](https://polyhaven.com/a/industrial_sunset_02_puresky). CC0 HDRI.
- **Animated soldier** — “Vanguard by T. Choonyung,” Adobe Mixamo, distributed as [Three.js Soldier.glb](https://github.com/mrdoob/three.js/tree/dev/examples/models/gltf). Modified material tint, arm pose, and first-person geometry. Character and animations used as embedded game assets under [Adobe's Mixamo royalty-free game-use terms](https://helpx.adobe.com/creative-cloud/faq/mixamo-faq.html). The underlying character is not claimed to be CC0 or MIT.
- **Concrete footsteps and metal handling sounds** — [Kenney Impact Sounds](https://kenney.nl/assets/impact-sounds), CC0. Original license supplied beside the audio files.
- **Layon portrait** — user-provided original reference, used with the consent recorded in this project conversation. No right to redistribute it outside this game is granted here.
- **Barlow Condensed** — Jeremy Tribby, SIL Open Font License 1.1. [Google Fonts repository](https://github.com/google/fonts/tree/main/ofl/barlowcondensed).
- **IBM Plex Mono** — IBM, SIL Open Font License 1.1. [Google Fonts repository](https://github.com/google/fonts/tree/main/ofl/ibmplexmono).

## Software

[Three.js](https://threejs.org/) and Vite are MIT licensed. Their license notices are retained under `assets/licenses/`. Asset processing uses glTF Transform, Sharp, and Meshoptimizer as development tools; no model or texture generation service is required to run the deployed game.

The CC0 designation applies only to the assets explicitly identified as CC0 above. All sources remain separately credited; no blanket license is asserted for the project as a whole.
